BSc (Hons) Computer Games (Indie) with Placement (I311)




Southampton Solent University

BSc (Hons) Computer Games (Indie) with Placement

Requirements / Wymagania

PRZEDMIOT (co najmniej 2 przedmioty na poziomie rozszerzonym) POZIOM PODSTAWOWY POZIOM ROZSZERZONY
Średnia z matury ze wszystkich przedmiotów na poziomie podstawowym i rozszerzonym 50% 50%
Z matury z jednego przedmiotu rozszerzonego - 50%
Certyfikat językowy IELTS opcjonalnie jeśli nie spełnisz powyższych wymagań z matury - minimum 6.0 -

About the course

Do you love gaming? Do you dream of opening up your own indie studio? Responding to the rapid rise of the casual gaming market and designed for the future entrepreneurs of gaming – this course is ideally placed to help you develop the key skills needed to enter this exciting industry.

You’ll learn the latest development techniques from industry experts, covering programming, engine-based scripting and development tools. You’ll also cover game design, with a focus on producing fun, innovative games for mobile devices and PCs.

Crucially, the course also helps to ensure that students are equipped to open and manage their own studio. Areas of study include starting a business, managing teams, project management, intellectual property and general business administration.

Solent University is part of the Southern Independant Games Network (SIGN). This network is focused primarily on providing support in areas associated with the business of the games including funding, tax, marketing, law and intellectual property. This is carried out through a series of events and web-based resources, as well as by facilitating connections between members of the network and professionals within (and complimentary to) the video games industry. 


What does this course lead to?

Graduates of the indie course will be looking to work in, or run, small independent game development teams as game or level designers, gameplay coders, technical artists or producers, and will develop the associated skills of running a small business and general entrepreneurship.

Outside the games industry, opportunities exist in general business systems development for those who have chosen the coding strand, while for the others, business and project management are viable options.

To help give you a start in the industry, students are encouraged to set up their own businesses with financial support and mentoring from the University’s employability and enterprise team.

Who is this course for?

This course is perfect for entrepreneurial gamers who wish to learn essential programming technologies alongside the key business skills required to set up and manage an independent gaming studio.

Modular structure

Year one:

Core units

  • Programming Fundamentals
  • Scripting for Game Engines
  • Computer Graphics and Game Systems
  • Introduction to Databases
  • Group Project
  • Introduction to Computer Games
  • Maths for Games
  • Games Physics

Year two:

Core units

  • Casual Game Development
  • Gameplay and Game Design
  • Mobile Game Fundamentals
  • Engineering Software Systems
  • Personal Development and Project Preparation
  • Game Business and Production Management

Year three:

Core units

  • Video Game Design
  • Indie Game Project
  • Mobile Applications


  • Artificial Intelligence for Games
  • The Business of Games
  • Software Systems Development
  • Sound for Video and Computer Games
  • Software Requirements Project Management
  • Computer Law and Intellectual Property
  • Curriculum Plus

Please note: Not all optional units are guaranteed to run each year.

Fees and costs

The tuition fees for the 2018/19 academic year are:

  • UK, EU and Channel Island full-time fees: £9,250 per year

The 2018/19 placement year fees are:

  • UK, EU and Channel Island placement year fees: £1,385

 Questions about fees?

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