BSc (Hons) Computer Games Development: full-time (GG46)




University of South Wales

BSc (Hons) Computer Games Development: full-time

Requirements / Wymagania

PRZEDMIOT (co najmniej 2 przedmioty na poziomie rozszerzonym) POZIOM PODSTAWOWY POZIOM ROZSZERZONY

Dwa przedmioty na poziomie rozszerzonym 

- min. 55% 

Jeśli kierunek wymaga matury z konkretnego przedmiotu:

85% 60% 

Matura z języka angielskiego na poziomie rozszerzonym

- 70%

About the course

Our BCS and Engineering Council accredited Computer Games Development degree places an emphasis on programming for computer games in industry standard and modern game engine contexts, and prepares you for a career in software development. You could find yourself at the heart of the game development process, from writing code, testing it and fixing bugs to producing tools for other members of the team to use.

We’ve worked closely with industry and professional bodies to ensure you graduate with the knowledge and skills highly valued by employers. You'll also have the option to complete a fourth year that would lead to an MComp master’s degree. Whether you’re interested in artificial intelligence, game physics, tool development or cross-platform graphics rendering, this computer games development course will prepare you for the computer games industry, which is a thriving sector that offers many opportunities to work with publishers, independent studios or middleware producers.

What you will study?

You will learn by doing, making use of high-performance computers and working individually and in teams to produce games to tight deadlines. You’ll work on real problems that will prepare you for employment and will develop key skills to support lifelong learning that will help you keep pace with this rapidly changing field.

Our students learn C++ and Unreal® Engine from week one with coverage of Unity® following quickly afterwards. We place a strong emphasis on modern and open source games engines throughout the whole course, with much of this placed within the context of teams. With graphics programming spanning multiple years, you will be well versed in producing striking effects. 

Year One: Computer Games Development Degree:

  • C++ Programming for Game Developers
  • Computer Systems Concepts
  • Game Development Fundamentals, Practice, Professionalism and Employability
  • Information Management, Assurance and Security
  • Mathematical Tools for Computation

Year Two: Computer Games Development Degree:

  • Data Structures and Algorithms with Object Oriented Programming
  • Professional Practice and Employability, Team Based Game Development Workshop
  • Operating Systems Concepts
  • Computer Graphics
  • Tool Development for Computer Games
  • Supervised Work Experience (Computing) (optional)
  • Study Overseas (Computing) (optional)
  • Computational Mathematics
Year Three: Computer Games Development Degree:
  • Individual Project
  • Real-time Rendering Techniques
  • Game Engine Design
  • Parallel and Concurrent Programming
  • Artificial Intelligence for Game Developers



You will spend 16 hours each week in lectures, tutorials and practical sessions. You will also spend four hours per week, per module, on coursework, general reading and other preparation. You can also be part of our active Computer Games Society and enjoy company visits and guest lectures from industry professionals.


Assessment includes examinations, coursework and problem-based exercises taught using real-life scenarios.


August 2018 - July 2019 Fees

  • Full-time UK and EU: £9000

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