The UK’s animation industry is a global success story. In a world where visual communication is the norm, animators are in high demand whether in TV, film, gaming, corporate films, advertising or the media.
Through studying this exciting animation degree course, you will acquire the technical skills, insight and platform to apply your creative talent to a successful career in character animation. You will think on your feet, respond to live and self-initiated briefs, and utilise a mix of practice and theory-based learning, including: seminars, workshops, industry masterclasses, individual tutorials and self-directed study.
You will explore a range of character animation techniques, including the fundamentals, body mechanics and performance. You will also adopt digital development skills in asset and rigging creation, together with storytelling techniques, life drawing, physical prototyping, research and idea development, communication and presentation. You will also examine the medium using industry-standard software, including Maya and the Adobe Suite.
Working in a creative environment, you will work collaboratively with other students to tackle creative briefs and bring ideas to life. You will be welcomed into a supportive community comprising industry experts and graduate mentors in a dynamic, creative hub.
During this three-year animation course in London, you will acquire the technical skills and insight to succeed in a career in 2D and 3D animation. You will be granted access to industry-quality software and produce an assessed portfolio of work, so you’re ready to enter the professional world of animation with confidence and know-how.
Animation is an increasingly widespread form of media and good animators are becoming more sought after in film, television, visual effects (VFX), gaming and the web.
Animation graduates often go on to secure work as 3D/2D generalists or specialists in areas such as: concept, modelling, animation and VFX production.
Past Ravensbourne University London animation graduates have been employed in roles within film and television, VFX, advertising, post-production, apps and games.
Key study topics
- Contemporary culture
- Animation fundamentals
- Modelling to camera
- Human and creature mechanic
- Visual narrative
- Big ideas and philosophies
- Character modeling and rigging
- Animation industry
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