MA Animation USW’s MA Animation course produces highly skilled artists able to make a significant impact and contribution in today’s evolving industry, developing new ideas for commercial platforms on the international stage.
Taught by our BAFTA award-winning staff and visiting industry professionals, graduates will be able to apply for a range of influential creative positions in the film, television, advertising, games, visual novels, and mobile app fields.
Graduates have gone on to work for multi-award-winning studios, including Aardman Animations, A Productions, DNEG, Framestore, Industrial Light and Magic, Passion Pictures, DreamWorks Animation and Sony Pictures Imageworks. Graduates have produced award-winning work, receiving prizes and nominations at animation festivals worldwide.
In a world of new challenges, the MA Animation course has adapted to reflect the world we now face. Taught in a blended method approach, the course has been designed for people wishing to continue learning through the educational experiences of a rapidly changing landscape. USW is committed to providing a fantastic student experience and a wealth of support in developing individual voices and the ability to work as team members in an exciting and rewarding industry.
What you will study
You will develop a critical understanding of intellectual property and the evolution of animation into new forms of information delivery in today’s entertainment and communication industries. The Animation course is designed to develop and produce your ideas through the following five modules:
- Animation Pre-Production
- Animation Professional Practice
- Animation Production
- Animation Final Production
- Animation Production Review
You can choose to study one of the following three, 20 credit common modules. Each of these has a different focus, enabling you to select the module that will be most beneficial to you.
Creative and Cultural Entrepreneurship
This module aims to develop your knowledge of the methods to identify, develop and manage enterprise and innovation in the creative sector. It will then help you apply this to your own entrepreneurial project.
Research and Practice in the Creative and Cultural Industries
The focus of this module is on the development of research knowledge and skills, while also encouraging critical engagement with approaches to creative practice. You will also explore ideas, debates and issues in the creative and cultural industries.
This module focuses on research paradigms and their theoretical underpinnings. It also looks at key conceptual tools drawn from a wide range of subject areas relevant to postgraduate research in the creative industries.
The MA Animation is taught in a professional and friendly creative environment. All staff are industry trained and active in research and/or consultancy.
You will have studio and workshop tutorials that are supported by lectures, seminars, integrated case study analysis, discussion groups and multimedia presentations.
Throughout the animation masters you will be assessed on the outcome of your practical work supported by written reports.
Assessment may also include individual or group presentations during seminar sessions, offering the opportunity to not only build your confidence in discussing your ideas to your peers, but also provide the opportunity to receive feedback on your progress and ways of developing your work.
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