Overview
Combining creativity and knowledge of specialist technology, coupled with strong industry links, you will graduate with the skills required for roles as an environment artist, character artist, lead artist, technical artist or director.
This specialist art degree, accredited by ScreenSkills, will help you to master high-level 3D modelling skills, as well as develop your existing 2D traditional art skills, through modules including Game Production, Digital Art Practice and Traditional Art Practice. Showcase your talent and creativity by producing an industry-ready portfolio, with support from your academic and technical supervisors.
Our excellent facilities include a dedicated games studio with a range of industry-standard software and high-spec PCs and consoles for producing 3D game content, a drawing studio and a suite of Cintiq graphics tablets. We also have VR development facilities to support students who wish to work in visualisation and virtual reality.
Our vibrant studio culture means you will always be at the forefront of the latest industry trends and techniques. You will also have the opportunity to take part in national and international creative events and challenges such as The Rookies and Search for a Star.
Recent graduates are working for companies such as Ubisoft, BMW, NaturalMotion, Playground Games, Codemasters, Dambusters Studios, Lockwood, Rockstar North and Jagex.
Key features
- This course is industry recognised by ScreenSkills, the industry-led skills body for the UK’s screen-based industries, and carries the ScreenSkills Select quality-mark which indicates courses best suited to prepare students for a career in the screen industries.
- Our Game Art BA course is an Unreal Academic Partner, a program which recognises exemplary universities that have already integrated Unreal Engine into their classes and labs.
- Exhibit your work at the week-long DMU Degree Show, one of Leicester’s biggest art and design shows, where final-year students have the chance to meet talent scouts and win industry prizes.
- Access one-to-one support from the Leicester Media School Drawing Centre to perfect your drawing skills and meet like-minded artists.
- Benefit from a range of specialist guest lectures, including professional 3D artists, producers, art directors and studio heads.
- Enhance your practical and professional skills with a range of dedicated work placements. Past students have landed positions with Codemasters, Crytek, Ubisoft and the BBC.
- Enjoy an international experience with DMU Global. Game Art students have visited San Francisco for the renowned Game Developers Conference, participated in the Berlin Games Festival and taken part in the GREAT Festival of Innovation in Hong Kong.
Structure and assessment
Course modules
Year one
Game Production 1
Using 3ds Max you will learn the basics of 3d modelling through a variety of projects including building props, a character and a small environment. You will also learn to integrate your work into the Unreal game engine thus gaining first-hand experience of the games development pipeline.
Digital Art Practice 1
Using Photoshop and other digital origination tools, you will develop an essential set of skills and techniques to originate, develop and communicate ideas and support the production of textures as an essential part of the game production pipeline.
Traditional Art Practice 1
Excellent observation and technical skill is important to the games development industry. Building on your existing art education, you will develop your technical skill and aesthetic judgment through practical activities including regular life and observational drawing, as well the application of art theory.
Critical Studies 1
You will gain an understanding of the historical contexts and future developments of computer games, technology, art and culture. Through seminars and lectures, you will develop the fundamental critical thinking skills you will need to effectively reflect upon your own work.
Year two
Game Production 2
You will learn more advanced techniques for 3d asset creation, as well as covering Unreal engine topics such as lighting, level design and shader authoring to bring game worlds to life.
Digital Art Practice 2
You will build on skills developed in Digital Art Practice 1, and explore more technically advanced techniques including advanced Photoshop, texture generation, photobashing and the integration of 3D into the origination process.
Traditional Art Practice 2
You will advance your technical knowledge of composition, human anatomy and proportions. You will further develop your skill in the use of traditional drawing tools, materials, techniques and processes to produce technically accurate and aesthetically compelling artwork.
Critical Studies 2
Building on your experience in year one, you will further develop your understanding of games development as a creative and technical profession, and begin to develop a range of professional skills to enhance your employability with advice and guidance from academic staff, industry professionals and the careers team.
Year three
Game Production 3: Professional Practice
Selecting from a range of industry-informed briefs, you will complete 3 short projects focussing on developing your specialism and producing industry standard game-ready assets.
Game Production 4: Personal Project
With mentorship from your academic supervisor and support from a technical instructor, you will write your own brief, giving you the freedom to showcase your abilities in your chosen specialism by producing an industry-ready portfolio.
Facilities and features
Game Art Studios
We have excellent specialist facilities that include a games studio with a range of industry standard software and high spec PCs for producing 3D game content and for studying games on PC, Playstation, Xbox as well as the next generation hardware as it becomes available. We also have VR development facilities to support students who wish to work in visualisation and VR. The 2D elements of the course benefit from a dedicated drawing studio, and you will have access to a professional-standard suite of Cintiq tablets. We also have fully AV-equipped lecture/ seminar rooms to support other learning and teaching activities.
Campus Centre
The current home of De Montfort Students’ Union (DSU), Campus Centre has been completely refurbished to create a state-of-the-art environment for DSU, improving the student experience.
The new-look Campus Centre is the hub for student life, with a convenience store, a Subway and a Starbucks on the ground floor. There is also the DSU-owned charitable accommodation service Sulets, as well as SUpplies, DSU’s shop selling art supplies, stationary and clothing, and offering printing and binding services.
Opportunities and careers
Graduate Careers
Our graduates have worked for companies such as Atomhawk, the BBC, Blizzard, BMW, Capcom, Codemasters, Creative Assembly, Crytek, Deepsilver, Gusto Games, Headstrong, Honda, Jagex, Konami, Other Ocean, Playground Games, Razorworks, Rebellion, Riot Games, Rockstar North, Rocksteady Studios, Splash Damage, SEGA, Sony, and Ubisoft. Graduates are working as 3D artists, visualisation and VR artists, environment artists, character artists, concept artists, technical artists, team leads, studio managers, producers and directors. They have also produced their own original games, including Sodium, published by Sony.
#DMUglobal
This is our innovative international experience programme which aims to enrich your studies and expand your cultural horizons – helping you to become a global graduate, equipped to meet the needs of employers across the world.
Through #DMUglobal, we offer a wide range of opportunities including on-campus and UK activities, overseas study, internships, faculty-led field trips and volunteering, as well as Erasmus+ and international exchanges.
Placements
Work-based placements are one of the best ways to boost your skills and experience, and can often lead to your first graduate role.
They are the perfect means of discovering how your studies relate to the real world, and provide an opportunity to improve your confidence and make contacts to help you get ahead in the job market.
DMU’s dedicated Placements Teams can help you by providing access to hundreds of opportunities, giving one-to-one CV advice and interview preparation, and offering training sessions and support from a dedicated tutor.
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