On this course you’ll have access to the right tools to kick-start your career in 3D Games Art. We have purpose bought, up-to-date hardware and use industry standard software. You will also be taught by experienced industry professionals and experts in their fields.
As well as this, you’ll benefit from smaller class sizes, meaning we can ensure a more personal approach to our teaching. Upon graduating, your CV will stand out from the crowd due to your newly learnt transferable skills and knowledge.
Why study this subject?
More than 2.5 billion people worldwide play games and the global gaming market is set to reach $200 billion by 2023 (Juniper Research 2020) a rise of 30% on 2020, so a world of opportunity is open to you in 3D Games Art.
You could work for companies like Epic Games, Nintendo or Sony, or perhaps set up your own independent company to pursue your passion. Your love of gaming together with your creative and modelling skills will open a number of roles for you – from 3D Artist and Animator to Environmental Artist or Technical Animator.
Why study at Buckinghamshire New University?
On this course you will be taught the fundamentals of 3D modelling and animation, and as your studies progress, your skills with modelling will also improve, and you will also learn about games engines and design.
At Buckinghamshire New University we focus on preparing you for work in the industry, helping you to stand out to employers when you graduate. With the right teaching and learning opportunities, it’s possible to turn your passion for gaming into a rewarding and successful career.
What facilities can I use?
During your studies you will have access to specialist software, some of which includes:
- Up-to-date Computer Labs
- State-of-the-art Motion Capture Equipment
- Unreal Engine
- 3DS Max
- Substance Suite
- Amongst a range of other software.
Whilst studying with us you will also use our BucksAnywhere web service, which provides access to many of the software applications you use for learning and studying. BucksAnywhere can be used from your own device or from a University owned PC or laptop, from any location.
You’ll also benefit from our industry links through workshops, networking events and placement opportunities.
What will I study?
The focus of this course is on professional workflows for creating 3D assets such as characters, props and environments. You will learn how to export and set these up in a games engine and learn the fundamentals of interactivity and gameplay elements. The course has been intentionally designed to be flexible, to allow you as a student to select and pursue your own specialism within the field.
- In year 1 you will learn both the animation and modelling aspect of the field.
- In year 2 you will further develop your modelling skills to include more advanced aspects such as organic sculpting, hair and clothes. This is also when you learn about games engines and how to make assets operational within them.
- In year 3 you will engage with project work. This is when you will have the opportunity to take a set industry style project and a creative project to develop your specialist skills and build an industry ready portfolio.
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