Reasons to study Game Art at De Montfort University (DMU):
- DMU has achieved Gold, the highest ranking possible under the Teaching Excellence Framework (TEF)
Indicating the outstanding learning and teaching on offer at DMU. [Office for Students, 2017]
Accredited by Creative Skillset
The first industry accredited Game Art course in England, reflecting the high quality and relevance of industry skills you will learn
- Support from the Leicester Media School Drawing Centre (LMSDC)
providing DMU students with extracurricular pastoral support for the Visual courses in the School. A drawing school for developing artists and designers to have a creative forum and discourse.
- Game Art was awarded 98% Overall Student Satisfaction
In the latest National Student Survey 2018
Our graduates make the games that you play
DMU Game Art graduates have gone on to exciting careers working on major labels such as Grand Theft Auto V, Tom Clancy’s The Division, Aliens vs Predator, Crysis 3, Homefront: The Revolution, Dead Rising 2 and Far Cry 3
- 94.4% of our Game Art graduates from summer 2017 are in work or further study after graduating
According to the Destinations of Leavers from Higher Education (DLHE) 2016-17 report
Incredible student success
Our Game Art teams from DMU have won the prestigious Crytek/British Library ‘Off the Map’ competition several times in recent years, coming first in 2016
Benefit from special guest lectures
Enhance your understanding of industry and learn directly from professional 3D artists, producers, art directors and studio heads
Develop your practical and professional skills in dedicated facilities
Including a specialist games studio with a range of high-spec PCs for producing 3D game content, a drawing studio and a suite of Cintiq graphics tablets
Dedicated work placements
Enhance your practical and professional skills, with placements undertaken at Bulkhead, BMW (LA and Munich), Dambusters, Exient, Polyamorous (Warsaw), Sumo Digital, and Ubisoft (Newcastle, France and India) in previous years
Enjoy an international experience with #DMUglobal
We offer all students the opportunity to take part in a #DMUglobal experience, which can enrich your studies and expand your cultural horizons. Game Art students have recently visited New York, participated in the Berlin Games Festival, and took part in the GREAT Festival of Innovation in Hong Kong in March 2018
Game Art is a specialist 3D art degree which develops 3D modelling skills, as well as further developing your existing 2D traditional art skills by learning industry standard digital tools and techniques.
Structure and assessment
Game Production 1
Using 3ds Max you will learn the basics of 3d modelling through a variety of projects including building props, a character and a small environment. You will also learn to integrate your work into the Unreal game engine thus gaining first-hand experience of the games development pipeline.
Digital Art Practice 1
Using Photoshop and other digital origination tools, you will develop an essential set of skills and techniques to originate, develop and communicate ideas and support the production of textures as an essential part of the game production pipeline.
Traditional Art Practice 1
Excellent observation and technical skill is important to the games development industry. Building on your existing art education, you will develop your technical skill and aesthetic judgment through practical activities including regular life and observational drawing, as well the application of art theory.
Critical Studies 1
You will gain an understanding of the historical contexts and future developments of computer games, technology, art and culture. Through seminars and lectures, you will develop the fundamental critical thinking skills you will need to effectively reflect upon your own work.
Game Production 2
You will learn more advanced techniques for 3d asset creation, as well as covering Unreal engine topics such as lighting, level design and shader authoring to bring game worlds to life.
Digital Art Practice 2
You will build on skills developed in Digital Art Practice 1, and explore more technically advanced techniques including advanced Photoshop, texture generation, photobashing and the integration of 3D into the origination process.
Traditional Art Practice 2
You will advance your technical knowledge of composition, human anatomy and proportions. You will further develop your skill in the use of traditional drawing tools, materials, techniques and processes to produce technically accurate and aesthetically compelling artwork.
Critical Studies 2
Building on your experience in year one, you will further develop your understanding of games development as a creative and technical profession, and begin to develop a range of professional skills to enhance your employability with advice and guidance from academic staff, industry professionals and the careers team.
Game Production 3: Professional Practice
Selecting from a range of industry-informed briefs, you will complete 3 short projects focussing on developing your specialism and producing industry standard game-ready assets.
Game Production 4: Personal Project
With mentorship from your academic supervisor and support from a technical instructor, you will write your own brief, giving you the freedom to showcase your abilities in your chosen specialism by producing an industry-ready portfolio.
Facilities and features
Game Art Studios
We have excellent specialist facilities that include a games studio with a range of industry standard software and high spec PCs for producing 3D game content and for studying games on PC, Playstation, Xbox as well as the next generation hardware as it becomes available. We also have VR development facilities to support students who wish to work in visualisation and VR. The 2D elements of the course benefit from a dedicated drawing studio, and you will have access to a professional-standard suite of Cintiq tablets. We also have fully AV-equipped lecture/ seminar rooms to support other learning and teaching activities.
The current home of De Montfort Students’ Union (DSU), Campus Centre has been completely refurbished to create a state-of-the-art environment for DSU, improving the student experience.
The new-look Campus Centre is the hub for student life, with a convenience store, a Subway and a Starbucks on the ground floor. There is also the DSU-owned charitable accommodation service Sulets, as well as SUpplies, DSU’s shop selling art supplies, stationary and clothing, and offering printing and binding services.
Opportunities and careers
Our graduates have worked for companies such as Atomhawk, the BBC, Blizzard, BMW, Capcom, Codemasters, Creative Assembly, Crytek, Deepsilver, Gusto Games, Headstrong, Honda, Jagex, Konami, Other Ocean, Playground Games, Razorworks, Rebellion, Riot Games, Rockstar North, Rocksteady Studios, Splash Damage, SEGA, Sony, and Ubisoft. Graduates are working as 3D artists, visualisation and VR artists, environment artists, character artists, concept artists, technical artists, team leads, studio managers, producers and directors. They have also produced their own original games, including Sodium, published by Sony.
This is our innovative international experience programme which aims to enrich your studies and expand your cultural horizons – helping you to become a global graduate, equipped to meet the needs of employers across the world.
Through #DMUglobal, we offer a wide range of opportunities including on-campus and UK activities, overseas study, internships, faculty-led field trips and volunteering, as well as Erasmus+ and international exchanges.
Work-based placements are one of the best ways to boost your skills and experience, and can often lead to your first graduate role.
They are the perfect means of discovering how your studies relate to the real world, and provide an opportunity to improve your confidence and make contacts to help you get ahead in the job market.
DMU’s dedicated Placements Teams can help you by providing access to hundreds of opportunities, giving one-to-one CV advice and interview preparation, and offering training sessions and support from a dedicated tutor.