Games Technology BSc could be your ticket into this unprecedented industry. Coders, tech lovers, programmers – we’re looking at you!
The global video games industry is predicted to reach $89 billion by 2018 (DFC Intelligence). ‘The Big Three’ players – Microsoft, Sony and Nintendo – are always on the lookout for the next breakthrough, dependent on specialised software developers with a head full of ideas, technical wizardry and a passion for gaming.
With technology and practices continually evolving in this fast-moving industry, our degree considers the challenges faced by technical practitioners within the games industry, both in the UK and internationally. Accredited by the British Computer Society, course content is dynamic, designed to provide a comprehensive understanding of code design, testing and graphics that reflects all of the latest developments, while equipping you with specialist skills in programming.
The successful completion of this professionally accredited degree will teach you to program and develop the latest games and interactive applications, understand games hardware and programming techniques, as well as developing entertaining games content.
It is designed to produce graduates with a high level of knowledge in computer science, sharing modules across our suite of computing courses, as well as specialist modules at each level in: content creation, concept development, physics and graphics programming; 3D Modelling and animation; games and artificial intelligence (AI); advanced graphics programming; and advanced games programming.
The course recognises ongoing changes in global and national organisational contexts, such as the emergence of new technologies, policy design processes and the impact of ethical debate. We rely on research-led teaching, industry engagement and international perspectives to seek to enable you to analyse these topics in contemporary and relevant settings. For example, many of the staff on the course research and publish in international journals on the subject of games. They bring this cutting-edge expertise and interest into the classroom.
The course covers the essentials of games technology, such as state-of-the-art techniques in computer graphics for real-time rendering of game environments, physics programming for realistic game interaction, artificial intelligence for creating compelling game opponents, and networking essentials for game operability, user-centred design techniques, playability and games concept development as well as the latest developments in the games and creative industries.
Why choose this course?
Coventry has an established practical approach to the teaching of computing, including Games Technology, through activity-led learning.
In response to feedback from industry that there is a shortage of games programmers, this highly-focused course looks at the underlying technologies that drive modern day games production. We also provide opportunities for you to gain a broader understanding of the games development lifecycle, by allowing you to supplement your knowledge in the complementary areas, including the graphical and artistic side of the games development process, such as games design, 3D modelling and animation. We seek to provide our graduates with the skillset to independently develop games prototypes, creating and populating 3D environments.
You will be taught by staff who bring professional experience and cutting-edge research to their teaching. Some have worked within the industry for companies including Codemasters, others are conducting research recognised internationally, in areas such as computer vision, machine learning, game based learning for virtual games and serious games.
We have strong links with employers, such as Sega, which helps ensure course content remains relevant and up-to-date. These links also enable us to offer industry visits, guest lectures and joint projects with local companies, such as Aardvark Swift, Codemasters and Exient. You also have the opportunity to participate in internationally recognised game development competitions, like the Games Marathon held in Brazil, which our best students can attend and win prizes. This event is judged by the games industry (including Microsoft) and is an opportunity for aspiring developers to get first hand industry input.
International experience opportunities
Games Technology attracts a significant number of international students each year and computer game development is an international business. Most of the technical subjects you learn are applicable worldwide and, where they exist, significant regional or country-specific differences are highlighted. For example, the emphasis for different colours in different cultures, such as white being associated with death in Japan.
If you have a desire to travel it is possible to study abroad for a year at universities around the world, for example, in Brazil. The opportunity for a sandwich placement means we will also support you in finding an internship anywhere in the world and in seeking financing for that experience. Our collaboration with Online International Learning (OIL) projects means you also have the opportunity to work collaboratively on projects with students in universities in Brazil and Indonesia.
Many of our field trips and industry visits we offer also take place abroad. In the past, for example, students have visited Indonesia where students participated in an international games jam, visited local game companies and an exciting cultural program.
The course aims to develop key competencies in technical games production, critical analysis, application of theories and concepts to real-world scenarios, localisation and digital literacy.